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Standardize initial pillager spawn?

OpenBreadBread5 messagesstarted Aug 22, 2026, 11:26 AM
gameplay
BreadBreadOPlast month
This is frame 1 of one of my games where I had a pillager insta aggro me while my opponent has no pillager
Would be nice if the first pillager spawns are consistent for both players aga
Not sure how possible this is tbh, but maybe the first pillager spawns should function like structure mobs
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DriftSythe
DriftSythelast month
maybe rd affects it
Bread
BreadOPlast month
i think rd does affect spawn but in this case the pillager was 1 chunk away so i dont think it wouldve changed anything
Lexingtonius
Lexingtoniuslast month
not 100% on how pillagers specifically work, but if this was a normal mob rd would have for sure affected spawning even if it's oinly 1 chunk away
sam
samlast month(edited)
It’s hard cuz they’re natural spawns. They could run ~100 random standardized placements within the bounds of the outpost before the game starts, and then if any pillager spawns succeed in the bounding box, it pulls from the standardized list instead of where it actually rolled
1