Replay doesn't show correct position of trees
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Douglas3 messagesstarted Aug 14, 2026, 12:46 PM
other
Watching a replay will show trees in different places compared to in game. This results in the replay showing players breaking invisible trees, and sometimes walking through trees.
Closing and re-opening the replay is inconsistent in which trees are invisible.
I was able to make a tree appear/disappear in the replay by 1) following my character throughout the replay and 2) immediately entering free-cam on the start of the replay and loading the chunks from the spawn point.
Loading chunks from spawn seems to give trees consistent with gameplay.
Closing and re-opening the replay is inconsistent in which trees are invisible.
I was able to make a tree appear/disappear in the replay by 1) following my character throughout the replay and 2) immediately entering free-cam on the start of the replay and loading the chunks from the spawn point.
Loading chunks from spawn seems to give trees consistent with gameplay.
marinlast month
yeah this is pretty annoying, but it's mostly a vanilla issue
marinlast month(edited)
if we were to guarantee the exact same chunk loading order it could take way longer for replays to load (if you seek far into the match)