is forgive dead players enabled by default?
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KOSMOSTAR7 messagesstarted Aug 11, 2026, 4:50 AM
gameplay
In a lobby match, zombified piglins woudn't loose aggro after killing me multiple times.
1
isawabellelast month
not sure if it is a bug but enraged mobs do stay hostile even after death, even though
i dont fully know like mcsr rulings and stuff tho
forgive_dead_players should default to truei dont fully know like mcsr rulings and stuff tho
isawabellelast month
actually idk bc surely this'd mean an iron golem would still be mad after doing die to iron golem? idk i do know that i've had a game where zombie piglins stayed hostile after i did enrage zombie piglin and died
Fox4 🦊last month
Forgive dead players is enabled, but zombie piglins will not forgive you if they're unloaded while you die I believe, and then the ones that kept agro will pass it on to the ones that lost it
Fox4 🦊last month
It's a vanilla thing
isawabellelast month
huh
interesting
interesting
Threadfinnlast month
The gamerule on the wiki says: Makes angered neutral mobs within 65 x 21 x 65 blocks centered on the targeted player stop being angry when the player dies.
Which is less than the radius where they can pass aggro to each other, so what fox said makes sense as a vanila bug
Which is less than the radius where they can pass aggro to each other, so what fox said makes sense as a vanila bug