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Infinite mode

OpenArtnautaArtnauta50 messagesstarted Jul 26, 2026, 9:18 PM
gameplay
ArtnautaArtnautaOP2 months ago(edited)
Add a mode called infinite mode.
The mode uses a 3x3 grid. Goals are replaced as you complete them. Game ends on a time limit that is extended by completing goals (with diminishing returns).
The goal is to get as far as possible.

Why this is a good idea:
-It's a single player mode that can be used to practice. No expectation to fill the grid, or beat your opponent. Just a number that you're able to reach and can improve on.
-It adds a game mode without lockout. This shifts the focus from beating your opponents to goals to just coming up with the best lines to go fast. This has been independently suggested multiple times in this channel, with positive response.
-Besides the lack of lockout, goal routing is also more dynamic now as new goals appear during the game.
-Having no direct opponent does not mean it cannot be competitive. You can still race your friends on the same seed if you want in lobbies. More importantly, this opens up the possibility of community races, which I've seen work very well for community building in Mario Maker, where big streamers raced each other, along with the rest of the community. When else will you have the opportunity to compare yourself to the big streamers on the same seed?!
Having a daily or weekly seed can allow you to compare yourself and your run with others. Seeds can be handpicked, with handcrafted boards by community leaders to make them more interesting/enjoyable.

Completing goals within a time limit could be frustrating because some goals inherently take more time. Sometimes RNG is not on your side, leading to inconsistent difficulty. Additionally, it needs to work for all skill levels.
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45
Artnauta
ArtnautaOP2 months ago(edited)
We can address this with:
-Well balanced time rewards and starting time. (10 min starting time with 3 min - (10 sec * no. of goals completed) reward time maybe?)
-Slots on the board reserved for short, medium and long goals
-Bigger time rewards for longer/ignored goals, to encourage the entire board to be used.
-Rerolls while redrafting or
-Skips while playing.
Ultimately some randomness is of course unavoidable, just like the main mode. I don't think it is problematic.
The exact rules can only really be established with play testing.
Artnauta
ArtnautaOP2 months ago(edited)
Note 1: There's comparison to make with to puzzle rush on chess.com, that I drew inspiration from
Artnauta
ArtnautaOP2 months ago(edited)
Note 2: This is a repost from a multi-idea thread I made some days ago which I've now deleted
emusic
emusic2 months ago
i don't have an opinion on all the details, though it does seem like you thought out a lot of specifics. but i think that some sort of solo mode in draftout is a great idea.

for ex, i play a lot of solo blackout grids where i don't really worry about time. i pause the game , take breaks, etc., but it is frustrating that the limit is 3h (i also suck at the game so i take a long time lol). it would be nice to not have to do the entire run in one sitting.
Artnauta
ArtnautaOP2 months ago(edited)
Yeah! that's one of the reasons I like the idea. You're playing against yourself, so it can be fun for the pros and noobies alike. Skill focussed, but not necessarily competitive.
Artnauta
ArtnautaOP2 months ago
Although yes the time limit is not very chill
Artnauta
ArtnautaOP2 months ago(edited)
But we are a speedrunning community here at the end of the day
emusic
emusic2 months ago
one argument against this change would be that there are multiple other bingo mods out there that follow this untimed, solo structure-- which is a fair point

one thing i would say to that though is that, although great mods, they are still not 'draftout.' i mean that in a specific way but also in a general way.

but yea you're right about it being a speedrunning community ofc
Buzzaboo
Buzzaboo2 months ago
good one
Mego
Mego2 months ago
one way something like this could be done is like the rush mode on lockout.live, where you're given 3 goals and have to do any one of them to see the next set of 3 (this also would keep the flavor of drafting goals)
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
wow, i love it! i also think that draftout is lacking singleplayer mode like this, and i really am looking forward for getting it in game. But i do not know how we will balance it properly because even if hard goals are giving a lot of time, they can not be to much, and even too much isn't worth it in some scenarios, and if we are adding ignored goals thing, then you can hard hold some and so we should decrease the time its giving. so balancing will be a really hard task. (english is not my first language, exuse me for my wording and stuf lol)
Artnauta
ArtnautaOP2 months ago
I didn't know this existed, interesting. I don't think we want/need to copy the competitor here but it is a bit worrying that they give so much less choice
Artnauta
ArtnautaOP2 months ago
Like I am just stabbing in the dark with these rules that I'm come up with
Artnauta
ArtnautaOP2 months ago
Ur english is finee, I know exactly what you mean. And it's a great point
Artnauta
ArtnautaOP2 months ago
And it's hard for me to address because idk how this plays at all
Artnauta
ArtnautaOP2 months ago
I think there should be some time reward system that works
Artnauta
ArtnautaOP2 months ago
Maybe we fix the time reward you get for a goal the moment you draft it, rather than the moment you complete it. As the earlier goals have a higher reward, goals that remain on the board for longer will be worth more relative to the other options
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
thanksssss
Artnauta
ArtnautaOP2 months ago
That might be an intuitive way to encourage old goals to get done without adding an explicit bonus? But maybe it is necessary
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago(edited)
or maybe you should do all 9, and then big time reward
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
and new bord
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
its lame, but it will work ig
Artnauta
ArtnautaOP2 months ago
Im worried score/progress will be too tied by which board you reach then
Artnauta
ArtnautaOP2 months ago
Like you get bottlenecks if you do that which is also not great?
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
and like you can skip like a goal or 2
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
but then you will be decreasing reward
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
if you skip easy goals less
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
and if hard more
Artnauta
ArtnautaOP2 months ago
I'm just thinking about the consequences of everything and worrying, but maybe that works! The devs will have run some experiments
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
ye 100% they will run smth
Artnauta
ArtnautaOP2 months ago
I think it would be more fun for the routing tho if things change more gradually rather than a new board
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
true, but balance is tedious
Artnauta
ArtnautaOP2 months ago
You could also still remove the whole time extension aspect, just set a timer to 45 mins or so and see how far ppl get and that would also work
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
mmm i think that then it would be a ton less fun
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
cus its basically a blackout
isawabelle
isawabelle2 months ago
for the record you can now change the time limit & board size (so 30m 3x3 is possible for instance)
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
and then there is randomness, as you sad in post
Artnauta
ArtnautaOP2 months ago
Right true dat forgot that time limits already existed oops
isawabelle
isawabelle2 months ago
i think making it so you have to clear a line to get a time bonus/new goals would be really interesting and help prevent it from being "im just gonna look at 1 goal and ignore the other 8"
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
i have an idea
Artnauta
ArtnautaOP2 months ago(edited)
Yeah I thought about that too but then bingo is already in the devs plans now so I thought ppl would think it's too similar
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
what if its like you are drafting your next goal
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
and there is like hard / easy that give you different amount of time
Artnauta
ArtnautaOP2 months ago
How is that different from bigger time rewards for longer goals?
Artnauta
ArtnautaOP2 months ago
Or is it not
Katulhu_ ๐Ÿ‘’
Katulhu_ ๐Ÿ‘’2 months ago
like you are drafting 1 goal out of 2
Artnauta
ArtnautaOP2 months ago
I just realized I never addressed redrafting
Artnauta
ArtnautaOP2 months ago
The new goals could be drafted yes
Artnauta
ArtnautaOP2 months ago
That'll be cool too with the in game drafting they're doing