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Shear a Mooshroom

OpenDasumatoDasumato94 messagesstarted Jul 20, 2026, 12:02 AM
objectives
DasumatoDasumatoOP2 months ago
One of the few biomes that isn't very useful atm
319
GracefulBeauty
GracefulBeauty2 months ago
it's useful for leather, mushrooms, milk, and +1 unique breed rn, which is not that bad
Dasumato
DasumatoOP2 months ago
True, not as bad as I thought but still could be an interesting goal to overlap with ocean stuff
Fox4 🦊
Fox4 🦊2 months ago
I don't think a goal should ever be "find this biome"
9
Fox4 🦊
Fox4 🦊2 months ago
It's way too direction rng dependent
EliteMaster
EliteMaster2 months ago
i thought it would be moreso a filtered goal (if its a structureless seed and theres a mushroom biome near spawn)
2
Fox4 🦊
Fox4 🦊2 months ago
I still don't think it's that interesting, if you want ocean goals there's already monument goals
Threadfinn
Threadfinn2 months ago
I think it's a cool goal, highlights a mechanic almost nobody's done before
Threadfinn
Threadfinn2 months ago
It would be really rare though unless mushroom islands were added to the structureless seed pool
Threadfinn
Threadfinn2 months ago
I do think it would be cool to have mushroom island seeds occasionally, they're more useful than pale garden at least
2
pinkpuff
pinkpuff2 months ago
They are very common in this version and can be found with biome parameters so not entirely rng. Ive already had a few seeds where i see a muchroom island off spawn
1
sugaarush
sugaarush2 months ago
yea especially when its one of the rarest biomes in the game
sugaarush
sugaarush2 months ago
i dont think the biome has enough things from it tho
sugaarush
sugaarush2 months ago
to make it a whole seed type
Threadfinn
Threadfinn2 months ago
I'm pretty sure mushroom islands are about as common as pale garden
Threadfinn
Threadfinn2 months ago
Which is a seed type
Threadfinn
Threadfinn2 months ago
That has nothing
sugaarush
sugaarush2 months ago
ye fair ig
Threadfinn
Threadfinn2 months ago
All you can get in pale garden is resin for 1 goal, or +1 sapling or +1 flower
sugaarush
sugaarush2 months ago
yea
Uniquepotatoes
Uniquepotatoes2 months ago
mushroom island is kinda easy to find but you generally need a huuge ocean for one to show up
Uniquepotatoes
Uniquepotatoes2 months ago
since its basically an ocean within an ocean
Uniquepotatoes
Uniquepotatoes2 months ago
maybe shear any mob could be a goal
Uniquepotatoes
Uniquepotatoes2 months ago
oh right sheep
Uniquepotatoes
Uniquepotatoes2 months ago
rip
3
Threadfinn
Threadfinn2 months ago
Mushroom island is amazing for all the leather armor goals, multiple different effects, X effects at the same time, clear effect, 2 breeds
Threadfinn
Threadfinn2 months ago
And I think it's fine on a lot of shipwreck seeds
Uniquepotatoes
Uniquepotatoes2 months ago
2 breeds?
Threadfinn
Threadfinn2 months ago
Cow and mooshroom
Uniquepotatoes
Uniquepotatoes2 months ago
lmao ig
Threadfinn
Threadfinn2 months ago
Cow isn't unique but sometimes there just aren't any in your plains
sugaarush
sugaarush2 months ago
mushroom island is a lot harder to find than pale oak. pale oak almost always spawn in a dark oak forest, and they're only technically "rare" bc they cover a small part of the map
sugaarush
sugaarush2 months ago
theres never enough leather for full leather armor, especially when ur in an ocean (compared to like a plains or savanah) effects is like the only good one but idk
Threadfinn
Threadfinn2 months ago
Most mushroom islands have enough for full armor I think
Threadfinn
Threadfinn2 months ago
You're more likely to get 24 cows there than in 4x the area of plains
Threadfinn
Threadfinn2 months ago
Although idk the exact ratio when considering horses
sugaarush
sugaarush2 months ago
i dont see how there could be 24 cows here lol
sugaarush
sugaarush2 months ago
or even like 10
Threadfinn
Threadfinn2 months ago
That's smaller than average
Threadfinn
Threadfinn2 months ago
I'd assume you also check at least 1 shipwreck too to maybe get some
Threadfinn
Threadfinn2 months ago
Another thing that would be nice about a mushroom seed type is increased chance of large deep ocean, and therefore monuments
Threadfinn
Threadfinn2 months ago
This feels more like what i usually find
GracefulBeauty
GracefulBeauty2 months ago
technically 2 flowers and one of them gives you nausea
Threadfinn
Threadfinn2 months ago
Are open and closed counted separately?
Threadfinn
Threadfinn2 months ago
Didn't know that
GracefulBeauty
GracefulBeauty2 months ago
i don't actually know, but they are different items so hopefully yes
Threadfinn
Threadfinn2 months ago
No it would make sense
Threadfinn
Threadfinn2 months ago
I forgot it drops as it's current state and isn't always the same
muttonfish
muttonfish2 months ago
I like the idea of a shearing goal a lot
pinkpuff
pinkpuff2 months ago
Open makes blindness stew, closed is nausea!
Dasumato
DasumatoOP2 months ago
Yeah I feel like this could def be implemented, maybe not with mooshroom in particular, but they are other mobs that can be sheared, e.g. bogged (prob swamp seed spcific), remove nautilus armor, etc.
Threadfinn
Threadfinn2 months ago
You can shear bogged, mooshroom, sheep, snow golem, copper golem. Can shear a sulfur cube with a block. Can shear any passive move equipped with saddle or armor. Can shear any mob attached to a lead.
Threadfinn
Threadfinn2 months ago
I feel like it's coolest if it's only those first 5 count that actually change the mob and aren't based on equipment given by the player, but I don't know how you would phrase that.
Dasumato
DasumatoOP2 months ago
Yeah I agree, could be like "Obtain 3 different items shearing a mob"
Threadfinn
Threadfinn2 months ago
That might work, since you aren't really obtaining it if you already gave it to them
Threadfinn
Threadfinn2 months ago
The only issue is sheep, I feel like each wool counting as it's own makes it boring.
Dasumato
DasumatoOP2 months ago
oh true I didnt think about that
Threadfinn
Threadfinn2 months ago
Maybe shear off part of 3 mobs? Since a saddle or lead isn't part of it, but wool or mushrooms are.
aawi
aawi2 months ago
I think this one goes under this suggestion or similar implementations https://discord.com/channels/1493030345048719483/1507254461628944395
GracefulBeauty
GracefulBeauty2 months ago(edited)
besides strider with natural saddle
Threadfinn
Threadfinn2 months ago
Yeah it would be nice if that could count but not have saddles given by players count
Threadfinn
Threadfinn2 months ago
Not sure how to check for that though
SOOT
SOOT2 months ago
Also bogged
SOOT
SOOT2 months ago
aga
frey
frey2 months ago
mogged
zyx
zyx2 months ago
Bogged
xstevey
xstevey2 months ago
Enter resine block Enter Find the stupid warped forest
xstevey
xstevey2 months ago
👀 Incoming new mooshrom island seed type1?!??!
Fox4 🦊
Fox4 🦊2 months ago
Resine block is kind of like kill bogged or parched where you have to wait until night falls to get it
Fox4 🦊
Fox4 🦊2 months ago
And warped/crimson are pretty common when combined together, there's a reason we changed the goals that are just warped/crimson specific
Threadfinn
Threadfinn2 months ago
Find all nether biomes is still just find all the nether biomes
Fox4 🦊
Fox4 🦊2 months ago
Ok fair, but nether biomes are way more common than overworld biomes, and also I think that's a pretty bad goal, if it wasn't already in the game I would not want it to get added
Threadfinn
Threadfinn2 months ago
I.o the issue is that warped is only 8%, and it isn't filtered for. Pale garden is less than 0.05% of ow I think, but that doesn't matter because it's filtered for.
Threadfinn
Threadfinn2 months ago
If shear mooshroom were added it would be filtered, and I think mushroom island is~0.15% of the ow, at least 3x more common than pale garden. Spawning near a pale garden in vanilla is still probably more common, but I think it's fine to add one more rare biome to the filter.
xstevey
xstevey2 months ago
i lwky find it goofy that we have a specific seed type for a single biome, and that single biome comes with only 2 rare goals (that the players can choose NOT to pick) so you end up just playing a "get lucky with the cardinal direction you pick" match
xstevey
xstevey2 months ago
but idk if that convo belongs in this channel so ima keep it at that 👀
Threadfinn
Threadfinn2 months ago
Yeah like at least mushroom island near spawn means ocean at spawn
Threadfinn
Threadfinn2 months ago
Pale Garden spawn means structures are less likely than on a fully random seed
Threadfinn
Threadfinn2 months ago
What about "Shear Mushrooms Off a Mob" 99% of the time this means bogged but if you find mushroom island it could work too.
Threadfinn
Threadfinn2 months ago
And it would filter for either a swamp or a mushroom island near spawn.
EliteMaster
EliteMaster2 months ago
99% of the time its gonna be swamp
sugaarush
sugaarush2 months ago
yea and we already have kill bogged
Threadfinn
Threadfinn2 months ago
maybe as a replacement for kill bogged?
Threadfinn
Threadfinn2 months ago
Idk people were really against this originally but a mushroom island seed type is so much better than a pale garden seed type, and is more common in vanilla
Threadfinn
Threadfinn2 months ago
So I was trying to think of a way to use the mechanic that still allows you to do it on a seed with no structures for 100 miles instead of a plentiful deep ocean seed
blanket addict
blanket addict2 months ago
do you always get bogged in trial chambers
blanket addict
blanket addict2 months ago
I feel like you could maybe have "shear mushrooms off a mob" and not even filter for anything but it'd be kinda inconsistent with kill bogged/stray
GracefulBeauty
GracefulBeauty2 months ago(edited)
it's ~33% chance per tc
mat t
mat tlast month
Maybe just a “shear 3 mobs” goal would be interesting, you get sheep and armadillo fairly easy then bogged, mooshroom, or snow golem for the final one, seems like maybe enough variation in the final one that it wouldn’t be so rare but you’d have to be thinking about it still, similar to 4 seeds or breed 6/8
mat t
mat tlast month
Oh wait u brush armadillo don’t u nvm lol
mat t
mat tlast month
Shear 2 seems less interesting but same idea
SOOT
SOOTlast month
there's also a copper golem with a poppy on it's head
SOOT
SOOTlast month
trap a iron golem and copper golem in a hole and chunkload it come back later to get the goal
Threadfinn
Threadfinnlast month
https://discord.com/channels/1493030345048719483/1507254461628944395 there was already some discussion on this, the difficult part is making it clear that leads/saddles/armor don't count