Make f3 info location customizable
Open
Lightning69 messagesstarted Jun 4, 2026, 8:43 PM
gameplay
Make it possible to change the location of f3 stuff, its so bad to have everything all over the place
31
LightningOP4 months ago(edited)
we need this
awesomeSallad4 months ago
Who downvoted bro
wookie4 months ago
Dossnt this come under the same as adding f3+f that its judt changing stuff for quality of life that shouldnt be changed
LightningOP4 months ago
i don't think so, minecraft changed f3 to make it customizable but they did so in the worst way possible
LightningOP4 months ago
changing 1 thing makes everything move over, unless you want it to
LightningOP4 months ago
also having more than 1 thing set to always makes it appear over the board, which is just annoying
LightningOP4 months ago
imo f3+f should be added, but i see the argument that its a skill (i just think it negligible), for this theres objectively no skill at all, just qol
awesomeSallad4 months ago
The way things move around the screen is practically random and can reward/punish people for basically nothing so essentially this is just rng standardization
~justin4 months ago(edited)
but it's not rng, it's totally deterministic? very roughly speaking, minecraft splits the possibilities in half, sorted alphabetically and by status as an individual line or group & you can strategically influence which side lines and groups appear by what entries you enable. it's an optimization challenge where a lot of personality can be shown (similar to preferred fov, gui scale, rd, etc), and accepting the argument that '[f3 line position] can reward/punish people,' you can trade more exact control over position for either less information overall or more extraneous information.
1
awesomeSallad4 months ago
Huh interesting. I knew there it some level of deterministic but I didn’t really know how.
awesomeSallad4 months ago
I’m still supporting this because of the line position punishing/rewarding people, it is less of a slam dunk ig
LightningOP4 months ago
i think that's just far too niche for 99% of players
LightningOP4 months ago
like im sure im doing something wrong but I tried for 10 minutes to get chunk data to the left of the screen and I just couldn't figure it out
DriftSythe4 months ago
it's deterministic but really stupid that you can't change at least which side of the screen certain information is on
DriftSythe4 months ago
it's more of a game design failure than an "optimization challenge" imo
DriftSythe4 months ago
I don't think it plays a huge role but like for a lot of people you have to sacrifice information to play with information at your preferred location
Uniquepotatoes4 months ago
it’s not a game design failure really as f3 is not intended to be part of the gameplay, it’s a debugging tool
DriftSythe4 months ago
I think mojang knows that f3 is used for more than just debugging even if it wasn’t their intention originally
DriftSythe4 months ago
otherwise like what’s the point in making the entire thing customizable in the first place and having unique controls for every different f3 action
GracefulBeauty4 months ago
well this is good for debugging
GracefulBeauty4 months ago(edited)
maybe being able to rebind controls is not as relevant, unless you're testing on a device with no F3 key or something
GracefulBeauty4 months ago
they definitely know it's used for more than debugging though
Ellivers4 months ago
I believe one of the main reasons they made the debug menu customizable was so people could see performance stats (FPS) without all the other clutter that affects performance
Uniquepotatoes4 months ago(edited)
I think they mostly want coordinates to be available since it’s also a bedrock feature (you cant see fps on bedrock btw)
LightningOP3 months ago
bump
kuzma3 months ago
Adding to this, idk if it's right thread to say but I think draftout should disable most f3 features including pie chart (idk if it's possible)
And I don't think argument "mcsr runs use pie chart" is valid because mcsr is literally speedrunning so using all available features game have is understandable.
But if you design some game/gamemod, consoles/f3/debug features doesn't really fit.
Average minecraft player uses f3 for coords at most. I think it's fine if you have some "speedruner bias" but imagine any other competitive game like idk csgo introduces some random text and numbers on screen that allow you gain some information. It would be just silly even if it's skill based
Yes, pie-charting and using f3 is skill but it's ugly if part of your game skill is looking at gizmos.
TLDR: allow only coords in f3. sorry for wall of text
And I don't think argument "mcsr runs use pie chart" is valid because mcsr is literally speedrunning so using all available features game have is understandable.
But if you design some game/gamemod, consoles/f3/debug features doesn't really fit.
Average minecraft player uses f3 for coords at most. I think it's fine if you have some "speedruner bias" but imagine any other competitive game like idk csgo introduces some random text and numbers on screen that allow you gain some information. It would be just silly even if it's skill based
Yes, pie-charting and using f3 is skill but it's ugly if part of your game skill is looking at gizmos.
TLDR: allow only coords in f3. sorry for wall of text
LightningOP3 months ago
you'd just be removing a vanilla feature to make the games more random
LightningOP3 months ago
it would become basically impossible to find trial chambers, bastion, fortress, village as well as certain cave biomes etc
kuzma3 months ago(edited)
isn't draftout really about managing random events and choosing between high risk/high reward and low risk/low reward? (not only but partially)
Imagine if we didn't have f3 in vanilla, would playerbase decide to add f3 to draft out then?
Imagine if we didn't have f3 in vanilla, would playerbase decide to add f3 to draft out then?
kuzma3 months ago
I agree that it's part of problem but probably some of it can be solved with more restricting seed finder
LightningOP3 months ago
theres just a lot of goals involving structures and without f3 its both really random and time consuming, its so random to the point that better decision making wont matter and itd just be really boring to play
kuzma3 months ago
I don't know how trial chambers are generating but very random tasks could just be more rare to appear in pick phase
LightningOP3 months ago
f3 is just needed to make the game fun and playable
LightningOP3 months ago
and the skill expression is higher with f3 then without
kuzma3 months ago
I agree with you partially but i think f3 is just design failure from beginning. And it can be solved if you design tasks around absence of f3
LightningOP3 months ago
you just have to remove all nether goals and all structure based goals, so as i sais itd just be boring
kuzma3 months ago
My entire argument isn't really about is it part of skill to use f3. Just that features like f3 can be included if you have and goal to have popular gamemod outside of niche community. We can imagine something similar in most competitive games but it would be bad.
like imagine Dota 2 had on your screen amount of creeps, players, vfx objects, etc.
like imagine Dota 2 had on your screen amount of creeps, players, vfx objects, etc.
kuzma3 months ago
Nether can be solved with better nether seeds. Structure goals could be solved with guarantee that structure is somewhat close to spawn to its task appear in pick phase
LightningOP3 months ago
a lot of games have static maps which minecraft doesnt have, also f3 is just a part of the game so why remove it
kuzma3 months ago
the only problem I see is everything underground
LightningOP3 months ago
even more speedrunner bias, also it still wouldnt work because its either way to heavy to filter or its still impossible to find
LightningOP3 months ago
it just wouldnt work
LightningOP3 months ago
anyway we should be able to customize it
kuzma3 months ago
Resource packs are part of game too but we disallow them.
LightningOP3 months ago
they arent?
kuzma3 months ago
I don't see how nether seed are part of speedrunner bias.
Can't say about second but surely we don't have to have a lot of restriction to seed finder for playable nether
Can't say about second but surely we don't have to have a lot of restriction to seed finder for playable nether
LightningOP3 months ago
resource packs from the game are allowed, but others arent
LightningOP3 months ago
an easy nether is better for speedrunners
kuzma3 months ago
You can totally balance it lol
Like i don't propose having bastion, fortress and all bioms in 4 chunks proximity
Like i don't propose having bastion, fortress and all bioms in 4 chunks proximity
kuzma3 months ago(edited)
Okay another examples. Why we don't allow attribute swapping or shift mlg (idk if it is exist in current version I just opened mcsr ruleset and choose random glitch). like there is whole list of minecraft mechanics that can be considered vanilla that we don't allow.
I just think whole "it's vanilla" argument flawed from beginning. The only reason f3 and everything is allowed is because it was introduced very early in minecraft development
I just think whole "it's vanilla" argument flawed from beginning. The only reason f3 and everything is allowed is because it was introduced very early in minecraft development
kuzma3 months ago
And I'm really not THAT against f3, draftout would work with it but I think any gamemod that uses it as part of design outside of speedrunning doing mistake
kuzma3 months ago
And skill expression still will be present without it
DriftSythe3 months ago
I think like 95% of people would disagree with this
Rudy3 months ago
i dont even get the argument are you comparing f3 to 2 glitches that either mojang patched (shift has been patched since 1.19), or mojang wanted to patch
Rudy3 months ago
Rudy3 months ago(edited)
i think the concept of removing f3 is entirely unrelated to this thread and if you seriously want to suggest it you should make your own suggestion on it though, kinda just highjacking this thread for something most people in this thread would disagree with lol
maskers3 months ago
average minecraft player also doesn't know how to kill the dragon with beds or that you can get "Fishy Business" by rodding a manually killed fish or that you can use a bed to get more blaze spawns or where the gold in housing is
maskers3 months ago
this would probably make sense if it made the game more fun, but it just definitely wouldn't
isawabellelast month
i think f3 tech in draftout is really awesome, i'm glad calculators got banned but the stuff with temperature values and pie chart are all kinda awesome in my opinion (as someone who doesnt rlly know much about the tech)
i think maybe if theres a playerbase for it, having an official no-f3 mode to queue could be cool as well, but thats like a long-term kinda thing
i think maybe if theres a playerbase for it, having an official no-f3 mode to queue could be cool as well, but thats like a long-term kinda thing
isawabellelast month
sorry i meant to disable ping ik this is 5 days ago
isawabellelast month
DriftSythelast month
DriftSythelast month
but yes I don’t think banning a vanilla feature is a great idea it could be fun as an event mode
Threadfinnlast month
Did someone ghost bump this channel?
Threadfinnlast month
I swear I saw it at the top yesterday but you're right the last message was a month ago
DriftSythelast month
yea I remember seeing it somewhat near the top so maybe
isawabellelast month
yea they must have, i saw it kinda near the top so assumed it was a lot more recent
isawabellelast month
ah shit