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the limit is how much elo you can lose/get per game. Like in +-36 in chess

OpenkW1stkW1st19 messagesstarted Jun 1, 2026, 12:21 PM
gameplay
kW1stkW1stOP11 hours ago
it's so painful to lost 50 myself and watching mongey losing 58 an the moment. And numbers will grow..
102
diggitydingdong
diggitydingdong10 hours ago
even for me down in amethyst 1, i got robbed
Uniquepotatoes
Uniquepotatoes9 hours ago
wouldnt this mean the people at the very top ranks can climb forever?
Uniquepotatoes
Uniquepotatoes9 hours ago
ig technically they would end up gaining like 1 elo per win and losing 36 on a loss
kW1st
kW1stOP9 hours ago
+0.1 in chess
kW1st
kW1stOP9 hours ago
but ye +1
kW1st
kW1stOP9 hours ago
in mcsr ranked its not a problem
Uniquepotatoes
Uniquepotatoes8 hours ago
you can just datamine the elo algorithm ?
Uniquepotatoes
Uniquepotatoes8 hours ago
ah ok just statistics makes sense
Uniquepotatoes
Uniquepotatoes8 hours ago
very impressive to make an entire website for this elo simulation lol very overkill but cool
kW1st
kW1stOP6 hours ago
also good idea to use lichess elo sistem
Feinberg
Feinberg6 hours ago
I think the chances for upsets are less actually
Feinberg
Feinberg6 hours ago
maybe its a localized problem since im at legit 95% wr but I feel like draftout games are so much more in your control at the highest level compared to ranked
Feinberg
Feinberg6 hours ago
and i dont see why that mindset wouldn't just extend down the ladder