Standardization for punching grass for seeds and saplings
Open
ayu25 messagesstarted May 25, 2026, 9:22 PM
gameplay
self-explanatory
15
ayuOPlast week
its kinda annoying when u have to punch more grass in order to breed chickens than ur opponent
Tacomonsterlast week
if this isnt standardized it should be, same with like apples and ore drops
Tacomonsterlast week
i assumed it was tho
closurelast week
there might be a difference between breaking tall and short grass or smth
ayuOPlast week
i think there is but still
ayuOPlast week
i agree
closurelast week
yeah if there is a difference they should standardize it is what i mean
ayuOPlast week
could u explain the ore drops one
ayuOPlast week
i dont understand what needs to be standardized
ayuOPlast week
like for the amount of ore it drops for copper?
ayuOPlast week
is that what u mean
ZivBMlast week(edited)
i would think copper, lapis, redstone, fortune?
ayuOPlast week
i could agree with copper, lapis doesn't have that much use i think (?)
ayuOPlast week
redstone usually spawns in chunks so i dont think that needs standardization
ZivBMlast week
niche use case of all enchanted armor and hitting a 1-drop vs a 6-drop (not an urgent matter)
ayuOPlast week
and fortune ig, but u very rarely get to use fortune
ayuOPlast week
okay i hear u
ZivBMlast week
if you're standardizing one may as well standardize all (if it all works the same and allat)
1
ayuOPlast week
agreed
Tacomonster7 days ago
yeah, and fortune but thats niche lol
Ducky7 days ago
i had to use 14 seeds to tame a parrot today so if that's not standardized it should be
1
muttonfish7 days ago
I think in newest versions most rng is standardized already--block and mob drops definitely are
stupid_yumetama7 days ago
it is standardized by mojang
same seed = same rng
same seed = same rng
2
ayuOP7 days ago
doesn't feel like it
1