show what items contributed to the opponent's goals in the post-match view
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diggitydingdong1 messagesstarted May 24, 2026, 10:39 AM
gameplaywebsite
In lieu / supporting a replay, I want to know, for example:
- what saplings did my opponent get?
- what foods did they compost?
- what animals did they breed?
- status effects?
- workstations?
- unique mobs killed?
- mobs spyglassed?
- mobs leashed
- advancements
- buckets
- seeds
these might be a bit much, but if you can make it work:
- items crafted / unique items in inventory
- mobs killed to contribute to goals like 20x arthropods killed
- armor on the armor stand? (maybe a bit much)
things like that
this should be extended to the in-game view when added, too
and potentially events should show when they collect items that contribute to a goal
mostly for the purpose of learning more about what's possible, or what i missed. I think goals like this, that have huge overlapping potential, are my favourite, and I want to learn more about them
- what saplings did my opponent get?
- what foods did they compost?
- what animals did they breed?
- status effects?
- workstations?
- unique mobs killed?
- mobs spyglassed?
- mobs leashed
- advancements
- buckets
- seeds
these might be a bit much, but if you can make it work:
- items crafted / unique items in inventory
- mobs killed to contribute to goals like 20x arthropods killed
- armor on the armor stand? (maybe a bit much)
things like that
this should be extended to the in-game view when added, too
and potentially events should show when they collect items that contribute to a goal
mostly for the purpose of learning more about what's possible, or what i missed. I think goals like this, that have huge overlapping potential, are my favourite, and I want to learn more about them
10
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