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Casual Games should have a Difficulty Choice

OpenAnimagicianAnimagician4 messagesstarted May 24, 2026, 6:06 AM
objectives
AnimagicianAnimagicianOPlast week
I think it'd help to make casual games faster and more fun and less dependent on who gets the 5-6 early game goals if both players could agree to a lower difficulty/complexity set of goals (especially with the 30 minute game cap)
7
diggitydingdong
diggitydingdonglast week
or maybe they should just always be simpler
5
Ducky
Duckylast week
it is a bit weird that half the board can be close to impossible within the time limit
Nindq
Nindqlast week
Said they would use internal elo later