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Bingo gamemode

OpenJakiNickJakiNick84 messagesstarted May 22, 2026, 11:45 PM
gameplayobjectives
JakiNickJakiNickOP4 months ago
Just a quicker gamemode where you only go for a random line
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pinkpuff
pinkpuff4 months ago
In a world where weeklies get implemented maybe this is part of it, a weekly board is generated but the challenge is which line is fastest to do. Just spitballin
JakiNick
JakiNickOP4 months ago
good idea too!
JakiNick
JakiNickOP4 months ago
could also be an achievement
4
ffz
ffz4 months ago
i think having games of different lengths similar to chess would be cool
ffz
ffz4 months ago
like first to 7 / first to 10 / first to 13
JakiNick
JakiNickOP4 months ago
instead of that i was also thinking a specific pattern but thats cool too!
ffz
ffz4 months ago
yea pattern is probably a better idea for more variety / forcing end game goals instead of just early game goals
JakiNick
JakiNickOP4 months ago
i guess there could be an issue of when theres no more lines cuz all of it is blocked
JakiNick
JakiNickOP4 months ago
but maybe when playing against someone were not quicker than them exactly but quicker to get a line
JakiNick
JakiNickOP4 months ago
so someone can still get a goal even if we were faster
JakiNick
JakiNickOP4 months ago
i was also thinking adding to this ^ that you can block lines and it would go to a usual lockout
JakiNick
JakiNickOP4 months ago
or even goals that could be taken back but that would require making much more objectives
Deadknight94
Deadknight944 months ago
I think a mode where the wincon is a line/row/diagonal at first and, if all are blocked, first to 13 would be really fun
3
JakiNick
JakiNickOP4 months ago
yeah exactly what i was thinking
closure
closure4 months ago
I think this would only work if the pool was adjusted
closure
closure4 months ago(edited)
Cause a lot of goals are pretty far out of the way of a good line and it might not be very fun to stretch yourself super thin to a far away or RNG goal just to try and block your opponent
JakiNick
JakiNickOP4 months ago
it could be exciting and also u have to pick the line correctly
JakiNick
JakiNickOP4 months ago
maybe also a way to reroll a draft?
JakiNick
JakiNickOP4 months ago
if 2 are not really fun there could be a way to reroll it
Deadknight94
Deadknight944 months ago
I think that's exactly the point though
Deadknight94
Deadknight944 months ago
if you manage to force an opponent to have to block your line with a really far goal you're free to shoot for either 'another line or 13
Deadknight94
Deadknight944 months ago
also line wins over 13 goals, if you get 13 but the opponent has a line open still, you dont' win until you block it
5
JakiNick
JakiNickOP4 months ago
i havent even thought that far but what about time limit with this then?
JakiNick
JakiNickOP4 months ago
if it can go to 13 and still you cant win because you dont have a line, it can go far longer than a normal competetive game
JakiNick
JakiNickOP4 months ago
i think maybe a one hour time limit would be best for this but idk
JakiNick
JakiNickOP4 months ago
depends also on what do we do when game goes to this state
Deadknight94
Deadknight944 months ago
I mean if you’re not forced to block lines to win by majority there’s no point in the lines or the strategy to force blocks
closure
closure4 months ago
this really wouldn't be a quicker gamemode is my point
closure
closure4 months ago(edited)
there's only 12 lines on the board and every goal blocks up to 2-3 lines
closure
closure4 months ago
just making it normal bingo on a random board would be fine
closure
closure4 months ago
unless this should be an even more intensive side mode
muttonfish
muttonfish4 months ago
maybe a 3x3 bingo for super fast games?
JakiNick
JakiNickOP4 months ago
3 goals to win is way too little
Torca
Torca4 months ago
Tic tac toe where it’s 3x3 and you get to pick where your goal goes lol
Deadknight94
Deadknight944 months ago
The slowest it could possibly be is a 12-13 score, which is true rn. If a line wins it’s a shorter game. So it would be as fast as right now and sometimes faster
closure
closure4 months ago
but you'll likely be forced to play the board differently to block certain goals which will usually lead to a longer game
Deadknight94
Deadknight944 months ago
It’s surely a different game mode
TheForsakenFurby
TheForsakenFurby4 months ago(edited)
i woud absolutely love a bingo gamemode, but if it's still drafted they should probably change the drafting method. the current format would bias the game in favor of the first player to draft, as they would decide ALL of the goals to go on both diagonals (as opposed to horizontal and vertical lines which would be created by both players)
Deadknight94
Deadknight944 months ago
Could be a fixed center square from a pool and draft the rest
JakiNick
JakiNickOP4 months ago
wdym?
Deadknight94
Deadknight944 months ago
Like the center square, sitting on 4 lines, is pivotal for bingos. Instead of being drafted, it is automatically picked by the game on draft start. This balances number of drafts between players
awesomeSallad
awesomeSallad4 months ago
Somebody is still going to have control over the rest of the diagonals, which is bad
Deadknight94
Deadknight944 months ago
Maybe change the order the board is filled idk
JakiNick
JakiNickOP4 months ago
@MeXVII
maskers
maskers3 months ago
stealing the idea from another gamemode, you could balance the board to have one "hard" objective on each line, and select a "harder" hard objective for the middle square
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MeXVII
MeXVII3 months ago
hello
JakiNick
JakiNickOP3 months ago
hi you know why i tagged u right
MeXVII
MeXVII3 months ago
no idea actually XD
JakiNick
JakiNickOP3 months ago
u suggested this gamemode
JakiNick
JakiNickOP3 months ago
so i tagged you on my suggestion that i did first so you can support it
MeXVII
MeXVII3 months ago
ohhhh, cool. sorry for copying you XD
JakiNick
JakiNickOP3 months ago
allg
TwoQuantumBits
TwoQuantumBits3 months ago
maybe we can have tiered draft
TwoQuantumBits
TwoQuantumBits3 months ago
so my idea is something along the lines of each side gets like the same number of squares of each level of importance
TwoQuantumBits
TwoQuantumBits3 months ago
so both side get 2 squares each on each diagonal, then 8 squares each on the squares that are not diagonal, and then the middle can either be random or a ban draft
TwoQuantumBits
TwoQuantumBits3 months ago(edited)
B1 A1 A2 A3 B4
A7 B3 A4 B2 A5
A6 A8 CN A8 A6
A5 B2 A4 B3 A7
B4 A3 A2 A1 B1
3
TwoQuantumBits
TwoQuantumBits3 months ago
here's my idea for the draft sequence
TwoQuantumBits
TwoQuantumBits3 months ago
basically the idea is that Blue will still be before Red, but the draft order is different
TwoQuantumBits
TwoQuantumBits3 months ago(edited)
it starts with the two "T-piece" areas of each side first, with the easiest pool of goals (let's call it pool A)
TwoQuantumBits
TwoQuantumBits3 months ago(edited)
then the diagonals, with harder goals (pool B)
TwoQuantumBits
TwoQuantumBits3 months ago(edited)
and center will be a 3-goal draft of the hardest goal pool (pool C), with Red getting first ban, and then Blue picking from the remaining two
TwoQuantumBits
TwoQuantumBits3 months ago
also this might be diabolical but I'm thinking 45' with 15' overtime
JakiNick
JakiNickOP3 months ago
i think it would require playtesting to figure out the time limit
TwoQuantumBits
TwoQuantumBits3 months ago
yeah definitely
TwoQuantumBits
TwoQuantumBits3 months ago
but how are we supposed to do that
JakiNick
JakiNickOP3 months ago
idk maybe someone smart can figure out the time limit instead waga
0
TwoQuantumBits
TwoQuantumBits3 months ago
I mean we need to playtest this mode at all
TwoQuantumBits
TwoQuantumBits3 months ago
and the current code does not let people import boards so
TwoQuantumBits
TwoQuantumBits2 months ago
WAKEY WAKEY IS TIME FOR SKOOL- I mean, we have custom boards now
JakiNick
JakiNickOP2 months ago
yay suggestion under consideration
Poevin
Poevin2 months ago
you should be able to choose the number of rows
TwoQuantumBits
TwoQuantumBitslast month
hmmmmm
TwoQuantumBits
TwoQuantumBitslast month
so any chance we are testing this out
Deadknight94
Deadknight94last month
I was just thinking that there’s not really a point to having a “bingo board” without being able to score lines right? Draft out might as well have a list of goals in a row…
Bingus needs to be bongus
TwoQuantumBits
TwoQuantumBits4 weeks ago
I mean for my idea it's just first row wins
TwoQuantumBits
TwoQuantumBits4 weeks ago
I wrote a whole article on linelocking on the Gridlock server back before their qualifiers there and I think that can work in this context
TwoQuantumBits
TwoQuantumBits4 weeks ago(edited)
basically:
- first line wins
- if both sides linelocked, revert to normal Draftout (first to 13 wins)
Deadknight94
Deadknight944 weeks ago
Yeah that’s in the initial idea for sure. Line wins, else majority.
The draft needs to be worked out
Center square should be picked by the game (maybe from a set of set squares)
And then draft can’t be alternating A-B otherwise we get player A picking diagonals which is OP
TwoQuantumBits
TwoQuantumBits4 weeks ago
draft can alternate A-B but the sequence will be different
TwoQuantumBits
TwoQuantumBits4 weeks ago
I'm not sure which layout would be the best but I think I did post some above
TwoQuantumBits
TwoQuantumBits4 weeks ago
^
Deadknight94
Deadknight944 weeks ago
Yeah I didn’t explain myself properly, I meant the order of squares picked can’t be the same as right now
cozyton
cozyton3 weeks ago
bingo would be so funn 🥺🥺🥺