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Optimization mods I think should be whitelisted/allowed

Opennslansla83 messagesstarted May 22, 2026, 2:05 PM
gameplayother
nslanslaOP4 months ago
26.1.1, although a decently optimized version, probably isnt enough for most people to run it at a comfortable FPS. For my computer (5900x + 4070Ti-S) and with these mods i can run the game at a comparable point to 1.16, but with lowering entity distance (X <= 200%) in the overworld.
I get ~240 fps from lithium + sodium, and ~315 with some of these other mods built in. This is while standing still, moving eats your fps like crazy and with the mods i can get ~210 while without the mods i get around ~160 and with waay more stutters.
Although not a substantial difference on my hardware I think it would be much more beneficial to those with lower-ended computers.
https://modrinth.com/mod/scalablelux
https://modrinth.com/mod/ferrite-core
https://modrinth.com/mod/immediatelyfast
https://modrinth.com/mod/badoptimizations
https://modrinth.com/mod/scalablelux
https://modrinth.com/mod/modernfix-mvus
I have not tested or looked further if these change vanilla in a substantial way, nor how much each mod individually contributes to the overall optimization.
70
maskers
maskers4 months ago
badoptimizations is basically useless as far as i know
Tacomonster
Tacomonster4 months ago
i bet voxy and distant horizons are gonna be banned
nsla
nslaOP4 months ago
yes because you cant view more than 32 chunks in vanilla
Tacomonster
Tacomonster4 months ago
mhm
nsla
nslaOP4 months ago
also nor do i think those are optimization mods
max
max4 months ago
https://modrinth.com/mod/zfastnoise
https://modrinth.com/mod/c2me-fabric
these 2 make chunk generation much much better, basically playable for lower-end PCs and i really think they should be whitelisted
Vanilla Worldgen optimization mod
A Fabric mod designed to improve the chunk performance of Minecraft.
2
Zintux
Zintux4 months ago
100%
Zintux
Zintux4 months ago
Buffered raw input and threaded event polling
~justin
~justin4 months ago(edited)
https://github.com/drouarb/nvidium nvidium is known to be effective
Fast minecraft rendering backend for sodium (nvidia only) - drouarb/nvidium
~justin
~justin4 months ago(edited)
scalablelux is all of the downsides of starlight (minor lighting & generation changes) with none of the upsides (1000x performance improvement), I'm not sure why it's desirable
~justin
~justin4 months ago
but running away from src's mod policy is a good thing, probably won't hurt to allow
1
~justin
~justin4 months ago(edited)
I really like ixeris, fastnoise is modern noisium. immdiatelyfast and ferrite-core should probably just be legalized. c2me and modernfix are the sketchiest to me, but the general modding community is fine with them I think.
1
Zintux
Zintux4 months ago
With latest sodium not as much
Zintux
Zintux4 months ago
Its like +20% fps on 32 rd and -10% on lower than 16 rd
Zintux
Zintux4 months ago
Gpu dependent, makes e raying not useless as it became in 26.1, lets you set 32+ rd
Zintux
Zintux4 months ago
About render distance, c2me unlocks it too idk if configs can be locked
Zintux
Zintux4 months ago
Its essential when you're using beta version c2me which lets you generate chunks on gpu because you're gonna be capped at some point without it, in regular uses its like 5% boost i believe
maskers
maskers4 months ago
is it still the case that nvidium removes fog
maskers
maskers4 months ago
oh this also sounds like it definitely shouldn't be allowed then
Zintux
Zintux4 months ago(edited)
Less nether and dragon fog was fixed in 1.21.6 and above
Zintux
Zintux4 months ago
The thing you couldnt change
Zintux
Zintux4 months ago(edited)
But you can disable entire fog with 1 button in settings once again
~justin
~justin4 months ago
oh that's unfortunate, I was under the impression it was less all that
Iksinski
Iksinski4 months ago
It needs to be done because rn the game is unplayable on lower tier machines. C2M doesn't introduce non vanilla features neither does fast noise.
Iksinski
Iksinski4 months ago
For context I got an I5 3330 and a GTX1650Ti, without those mods on 16rd 500% ed warmed up graal I still experience 1% drops to like 3 fps - even tho on average the game runs in ~100fps. 32rd is not an option for me, I'm getting max 15fps out of that.
Zintux
Zintux4 months ago
Does graal do something compared to adoptium? Just curious
Iksinski
Iksinski4 months ago
In theory better JIT, reduced ram usage, beter GC
NADDY
NADDY3 months ago
hello we need optimisation mods please its so hot in my room and if my pc was 1 degree cooler i would be able to play more draftout
1481
jes
jes3 months ago
yes dear god
jes
jes3 months ago
this post
jes
jes3 months ago
this one right here
jes
jes3 months ago
i think modernfix does modify some entity ai/logic though
jes
jes3 months ago
iirc
jes
jes3 months ago
it's been a while i could be wrong
jes
jes3 months ago
this is significantly better than c2me
jes
jes3 months ago
literally anything is better than c2me
jes
jes3 months ago
if only noisium had clientside use
jes
jes3 months ago
oh nvm
jes
jes3 months ago
i didn't know this existed
jes
jes3 months ago
i use noisiumforked on servers i run so i thought it didn't have a clientside fork ignor me ๐Ÿ˜…๐Ÿ˜…๐Ÿ˜…
jes
jes3 months ago
ok anyways all in all my opinion is
โœ… fastnoise over c2me
โœ… ferritecore
โœ… immediatelyfast
โŒ modernfix
โœ… lithium (but idk what it does to vanilla behaviors)
maskers
maskers3 months ago
lithium is allowed for speedrunning which is the highest vanilla parity standard i know so im sure it's fine for draftout
marvel
marvel3 months ago
my PC is average, would love optimization
~justin
~justin3 months ago
ixeris breaks toolscreen sensitivity modification, probably because it uses GetRawInputBuffer, but that might be fixable
nsla
nslaOP3 months ago
i meeeaaann u dont rlly need toolscreen for draftout
nsla
nslaOP3 months ago
ig for thin
jes
jes3 months ago(edited)
u don't "need" any macros/resizing lol
1
jes
jes3 months ago
like realistically
Zintux
Zintux3 months ago
you compare client side mod with a server side mod? they have different purpose
Zintux
Zintux3 months ago
fastnoise fills the optimization gap left after c2me which does the most of chunk generation boost, c2me dev helped with coding it too, why would you not use both?
Zintux
Zintux3 months ago
without any explanation it just seems that you're biased towards c2me
noura ๐Ÿœ›
noura ๐Ÿœ›3 months ago
i've had c2me crash modpacks more often than it helped tbh
jes
jes3 months ago
^
jes
jes3 months ago
c2me is more unstable than anything, also used in conjunction with noisium/forks the difference is negligible
jes
jes3 months ago
it's also incompatible with some essentially vital mods
jes
jes3 months ago
idk i didn't explain cus no one asked me to lmao
jes
jes3 months ago
also ???? nvidium is clearly not server side if justin was posting it in a forum thread discussing client side optimizations
jes
jes3 months ago
c2me is also not a server side mod either lol it can be used on client or server
Zintux
Zintux3 months ago
Clueless
Zintux
Zintux3 months ago
can i know what unstable means exactly? have been using it for 400h+ in survival with other optimization mods without any related crashes or weird generation
Zintux
Zintux3 months ago
noisium is 3% boost that never was proven it cant be nearly as performant
Zintux
Zintux3 months ago
for example?
Feinberg
Feinberg3 months ago
lets just have draftout update to 26.2 and then we can all use vulkan
5
Feinberg
Feinberg3 months ago
and then the problem is solved
Feinberg
Feinberg3 months ago
if ur not on a nvidia gpu unlucky i guess
nsla
nslaOP3 months ago
^
nsla
nslaOP3 months ago
actually 26.3 because abandoned camps are super interesting
jes
jes3 months ago
this part i was wrong about, i remember the c2me modrinth page having an incompatibilities section but upon looking earlier it's no longer there so ๐Ÿคท
jes
jes3 months ago
also it feels like you are not having this conversation in good faith to actually learn about the flaws with the mod and you are just trying to counter me lol
jes
jes3 months ago
c2me does not affect vanilla generation so weird generation wouldn't be happening, what i meant was the consistent crashes either on startup or midplay
jes
jes3 months ago
just idk from my experience
jes
jes3 months ago
and i have a 4060 i7
jes
jes3 months ago
it is a very sensitive mod that either works or doesn't even if it usually has a simple fix but i feel like you can say that about any mod lol
spaced
spaced2 months ago
Fast noise is only really effective when used in conjunction with c2me, which is the configuration literally shown on its modrinth page
spaced
spaced2 months ago
I've only experienced c2me crashes when using alternative worldgen engines or gpu acceleration and never with vanilla or datapacks
Iksinski
Iksinski2 months ago(edited)
Vulkan lowk would've fixed 90% of the issues. Thus said I still believe there is room for allowing c2me, or an onther mod of this cslibre. Consistency in generation and dtability would need to be thoroughly tested beforehand, but in my eyes it makes 26+ feel closer to 1.16 in terms of responsiveness
jes
jes2 months ago
i've never used fast noise so i wasn't aware
nsla
nslaOP2 months ago
reminder to uninstall toolscreen since for me that ate a lot of fps and its basically useless in draftout now
nsla
nslaOP2 months ago
Not to say that these mods shouldnโ€™t be looked into
jes
jes2 months ago
can we maybe consider this
jes
jes2 months ago
while sodium is great it does not fix every issue even with vulkan