Squares only available above a certain elo
Open
Mango [TGO]14 messagesstarted May 21, 2026, 11:39 PM
gameplayobjectives
This is just an idea I had earlier but it could be cool to have more advanced objectives above certain elos.
For example things to do with getting enchantment like silk touch or piercing. It would allow for cool objectives to exist that arenโt just insta avoid at low elo.
For example things to do with getting enchantment like silk touch or piercing. It would allow for cool objectives to exist that arenโt just insta avoid at low elo.
7rowl2 weeks ago
I said it in FAQ but the drafting and goals will remain the exact same for all elo in ranked. In Quickplay, which is unranked, we will have goals adjusted for internal elo
7rowl2 weeks ago
i dont understand the question sorry
7rowl2 weeks ago
itll be probably used for both board balancing in ranked and what goes onto the board in unranked
7rowl2 weeks ago
if thats what u are asking
Mango [TGO]OP2 weeks ago
Oh how would it work in QP?
Mango [TGO]OP2 weeks ago
I think they mean like if the chance of the objective showing up depends on the difficulty
7rowl2 weeks ago
oh like, if u always chose between tasks of the same difficulty during the draft?
7rowl2 weeks ago
all of these details are finalized yet so I cant certainly say how any of this will work
11
7rowl2 weeks ago
when this will be done we'll make it publicly known how it works
3